AI and the Future of VFX and Animation

Recently I was asked by the team at VFXwire.com to write a commentary on the impact of AI on the VFX and animation industries. During the short while this article was written and published, the playing field again changed with the announcement of OpenAI’s Sora.  AI will have so much impact on the industry. Probably more […]

Unreal Fellowship – Animation

As my last “unofficial” act as Dean of the Unreal Fellowship, I present to you the first animation centric cohort focused entirely on creating animation within the Engine. Over 110 individuals ranging from industry professionals, training and education partners and applicants from the general public completed a 3 week program emphasizing keyframe and mocap animation […]