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Month: August 2017

Halon evolves previs with Unreal Engine

Posted on 08/29/201703/07/2024 by Brian J. Pohl
Halon evolves previs with Unreal Engine

A very early article I wrote when I first joined Epic Games back in 2017. This article emphasized the new trend of previsualization companies begining to embrace game engine technologies for realtime rendering.  Read About It Here!

Posted in: Previs, Unreal Engine

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